Board Game Studies Colloquium VIII
Eric W Solomon
AIDS TO ORIGINALITY
This study discusses the market components affecting the current games
market, a market which comprises the inventor, the manufacturer, the
purchaser, the player and the games critic.
As with so many modern enterprises, commercial pressures dictate that
manufacturers of board games generally value image above quality.
Originality in particular is considered of secondary importance.
Nevertheless there are inventors who do strive to create something new.
After preliminary discussion of market attitudes this paper proposes a
formal approach to 'generating' originality in game objectives. For the
present, the author admits defeat in finding a similar approach applicable
to game mechanics. Some observations are supported by anecdotal evidence
from the author's 35 year involvement in the creation of games and puzzles.